Disney executives were constantly asking developers to take advantage of current gaming trends like free-to-play and always-online functionality. During the not-so-successful release of Epic Mickey 2, Spector had a falling out with Disney and by January 2013, Junction Point shut down for good. Disney wanted the game out as soon as possible and Spector wanted to produce a high-quality game. Warren Spector, the director of the Epic Mickey games, was dealing with what many game developers deal with, a time crunch. Related: Every Character Confirmed For Disney Dreamlight Valley (So Far) While two gaming studios connected to Disney were shut down in 2011, Junction Point, the studio behind Epic Mickey, was trying to crank out Epic Mickey 2 by Fall 2012 in order to make money. Disney is still developing multiplayer games to this day, with the recently announced Disney Speedstorm revealing multiple playable characters. Whether the game was going to be traditional multiplayer or whether one player was going to be in charge of multiple characters is unknown.Īccording to Press Reset: Ruin and Recovery in the Video Game Industry by Jason Schreier, in 2010, before the original Epic Mickey was released, Bob Iger, then CEO of Disney, announced that Disney was planning to shift its focus from console games to mobile games and Facebook apps. The footage with the stand-in Mickey seems to have been being used to test some sort of multiplayer mode. Gameplay footage shows Donald and a Mickey Mouse-colored duck body with a Mickey Mouse blockhead exploring some ruins, with gold coins falling from the ceiling. Related: Disney Mirrorverse's Coolest Character Redesigns While the footage is short, it does show that development was far enough along that gameplay was being tested, at least to an extent. A lot of information can be gleaned from this gameplay footage concerning what developers had planned. The game runs at a constant 30 FPS, though there is brief stuttering when entering cutscenes and sometimes when loading new areas.Recently, actual gameplay footage from Epic Donald was discovered and revealed by Youtube channel Slope's Game Room, where previously only some images and news were released. Rarely dips below 30FPSĭirect3D 11, 3xNative, 1xAF, 1x MSAA. Graphical line glitches during the intro movie are still present. Occasional garbled font character even with safe texture on some freezes on the first area sound sometimes cuts out or music stutters. EFB Scale must be 2x to stop videos corrupting. Sound sometimes cuts out or music stutters (I think going into the menu by pressing 2 and back out fixes it). Had some freezes on the first area but it seems to be fine after that. The occasional garbled font character even with safe texture on. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Its popularity lead to a sequel: Epic Mickey 2: The Power of Two.Ĭompatibility can be assumed to align with the indicated revisions. It is also possible to avoid boss battles if specific actions are taken. Different alliances, side-quests and power-ups are made available depending on the actions of the player. Epic Mickey features a morality system similar to games like inFAMOUS and Spider-Man: Web of Shadows. Spector has collaborated with Walt Disney Animation Studios and Pixar in conjunction with the project.Įpic Mickey is primarily an open-ended platform game with some RPG elements, and allows players to use their own solutions for getting through the levels. Epic Mickey is part of an effort by The Walt Disney Company to re-brand the Mickey Mouse character by moving away from his current pleasant, cheerful image and reintroducing the more devious side of his personality. and developed by Junction Point Studios for the Wii console, using Emergent Game Technologies' Gamebryo Engine. SEMX4Q, SEMP4Q, SEME4Q, SEMJ01, SEMY4Q, SEMZ4QĮpic Mickey (frequently referred to as Disney Epic Mickey) is a Mickey Mouse video game designed by Warren Spector, with 2D cinemas by Powerhouse Animation Studios, Inc.
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